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Sentry Gun

Sentry from the front with colour variants

Sentry from the front with colour variants

Sentry from the back with colour variants

Sentry from the back with colour variants

Sentry wireframe

Sentry wireframe

Final Unreal Blueprint

Final Unreal Blueprint

Sentry Gun

Sentry gun for a university project. Aim was to keep the tri budget as low as possible for a baking exercise - high poly was all meshed and baked in 3ds Max - textures were done in substance painter and setup for paintability in Unreal Engine 4.

Sentry was then used in Unreal Engine 4 for a blueprint exercise. The sentry gun was set up to track the player and fire at them - with certain conditions to stop the sentry firing when the player was hidden and so on.